Nazwa oprogramowania |
Strona domowa |
Pobierane |
Xenomorph Image Processor |
http://xenomorph.sourceforge.net/ |
2282x |
Xenomorph is OpenSource software running on Unix/X11 systems. It provides a unified concept of polynomial and morphologic image filters. It is built for precision, not for speed, that means it works in floating-point mode internally.
It can read PNG, JPG and many other formats, and it writes PNG. A nice feature of this software is it's upgradeability by adding new filters.
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VRR |
http://vrr.ucw.cz/ |
2270x |
The goal of the Vrr project is to create a vector image editor designed especially (but not only) for making illustrations of mathematical articles.
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Gaphor |
http://gaphor.sourceforge.net/ |
2225x |
Gaphor is an easy to use modeling environment. This means that you are able to create nice UML diagrams for documentation and to assist you with design decisions. Gaphor will help you create your applications.
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BezierEditor |
http://beziereditor.sourceforge.net/ |
2197x |
BezierEditor - A Bezier Curve Edito.
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Guppi |
http://www.gnome.org/[..]ojects/guppi/ |
2110x |
Guppi is a GNOME-based framework for graphing and interactive data analysis. Guppi is a library that can be used to extend other programs. Your own programs can either link directly to Guppi's shared libraries, or can embed Guppi plots via Bonobo, GNOME's component architecture.
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Skencil |
http://sketch.sourceforge.net/ |
2101x |
A vector drawing program implemented in Python.
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JGraphpad |
http://www.jgraph.com/ |
2081x |
JGraphpad is a powerful diagram editor for Swing that offers XML, drag and drop, zoom, automatic layout, print support, and much more. With JGraphpad, you can create flow charts, maps, UML diagrams, and networks with thousands of nodes.
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Gte |
http://digilander.iol.it/[..]g/tcltk-e.htm |
2076x |
Gte to edytor tekstur dla raytracera POVray. Można tworzyć deklarację tekstury w języku POVraya za pomocą normalnego tekstu lub widgetów Tk zaadaptowanych do tego celu. Można także przeprowadzać testowy rendering z wybranymi światłami.
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gfe |
http://www.gnu.org/[..]/gfe/gfe.html |
2074x |
GNU font editor (GFE) to zintegrowany edytor czcionek we wczesnym stadium tworzenia. Aktualnie jest w stanie obrabiać tylko pliki czcionek BDF.
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Sced |
http://gd.tuwien.ac.at/[..]ced/sced.html |
2071x |
Sced is a modelling program that makes use of geometric constraints to edit objects in a virtual world. The scenes created can be exported to a variety of rendering programs, including:
POVray;
Radiance;
Rayshade;
RenderMan(R) compliant programs, such as the Blue Moon; Rendering Tools ;
VRML browsers ;
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flow |
http://www.reptilelabour.com/[..]low/index.htm |
2063x |
Particle animation software with GL preview and Renderman output. Create, animate, and render particle systems and simple 3D scenes. Built-in shader broswer/tweaker.
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tgif |
http://bourbon.usc.edu:8001/tgif/ |
2058x |
Tgif is an Xlib based interactive 2-D drawing tool under X11 on Linux and most UNIX platforms.
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evolvotron |
http://www.bottlenose.demon.co.uk/[..]ron/index.htm |
2051x |
A "generative art" image evolver.
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Ayam |
http://www.ayam3d.org/ |
2035x |
Ayam is a free (as in free speech) 3D modelling environment for the RenderMan interface.
Ayam features at a glance: o RIB (RenderMan Interface Bytestream) export and import. o Support for NURB curves and (trimmed) NURB surfaces, Boxes, Quadrics (Sphere, Disk, Cylinder, Cone, Hyperboloid, Paraboloid, and Torus), CSG, MetaBalls, PolyMeshes and more. o NURBS modelling includes normal and interpolating curves as well as extrude, revolve, sweep, and skin objects with caps, holes, and bevels. o Custom objects that may freely implement their representations (using OpenGL and RIB) and even small GUIs to edit their type specific parameters may be written by the user and dynamically loaded at runtime. o Scripting interface: Tcl. o Misc: instancing, arbitrary number of modeling views, object clipboard, independent property clipboard, console, n-level undo.
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The Driller |
http://www.hut.fi/[..]edriller.html |
2032x |
Tile Driller is a simple paint program for people, who want to draw tile-based graphics pixel by pixel.
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