| Nazwa oprogramowania |
Strona domowa |
Pobierane |
| arrows |
http://noreason.ca/[..]ws-0.6.tar.gz |
2258x |
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Arrows is a unique little maze game. The goal is to guide the blue spinning thing through a maze of arrows, collecting the green things to score points. Arrows can be created and destroyed along the way. The player is chased by an enemy sprite which slowly catches up.
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| arianne |
http://arianne.sourceforge.net |
2255x |
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Arianne is a multiplayer online game engine, developed for turn-based and real-time games in mind, based on UDP network protocol and open standards. It is playable as a Gladiators combat game.
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| Faile |
http://faile.sourceforge.net/ |
2253x |
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Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with source code which is tidy, well documented, and easy to understand
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| Feuerkraft |
http://www.nongnu.org/feuerkraft/ |
2252x |
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A tank battle game
Feuerkraft is (or better: 'will be') a 2d top-down tank battle game. You will be able to control many different kinds of vehicles, change them or simply walk around with your own feet. The game will provide a story driven single player mode with some simple adventure like elemets (rescue somebody, talk to people, collect a key, steal a car, etc.) and in addition it will also provide a multiplayer mode which will be something similar to the game 'Firepower' or 'Return Fire', which means basically defend your base against the enemy. There are also plans for providing cooperative multiplayer missions.
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| Car World |
http://carworld.sourceforge.net/ |
2252x |
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Car World is an OpenGL driving simulator based on a classical physics engine. It runs in UNIX, Linux, and Windows.
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| IanOut |
http://ianout.sourceforge.net/ |
2251x |
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The SDL port project of Interplay's best-seller RPG Fallout
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| Geki2 |
http://kxl.orz.hm/ |
2250x |
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| Cuyo |
http://www.karimmi.de/cuyo/ |
2250x |
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Cuyo is a Tetris-style puzzle game for up to two players. The player controls falling blocks of various types which change with each level. For example, in the first level, the player has to connect differently colored cartoon faces to each other. When enough blocks of the same type are connected, they explode. Usually the level goal is to destroy a certain number of special blocks at the bottom of the screen; these special blocks explode when blocks adjacent to them explode (in some levels, only when this is accomplished through a chain reaction).
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| YaRP |
http://sourceforge.net/[..]rojects/yarp/ |
2248x |
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YaRP
a third-person shooter based upon an '85 anime series called Mospeada. Uses OpenGL for rendering, NL for networking, SDL for graphics initialization MS3D for models, FMOD for (3D) sound, and is programmed in C/C++!
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| KTorus |
http://ktorus.sourceforge.net/ |
2245x |
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KTorus a simple game inspired by Torus for DOS. The object of KTorus is to clear falling toruses by aligning toruses with the same color on one of several protruding pipes
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| Critical Mass |
http://criticalmass.sourceforge.net/critter.php |
2243x |
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kosmiczna strzelanka
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| tux_aqfh |
http://tuxaqfh.sourceforge.net/ |
2242x |
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tux_aqfh is Tux: A Quest for Herring, a game in which Tux the Penguin must collect Golden Herring and other prizes.
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| Virii |
http://sourceforge.net/[..]ects/vrs-net/ |
2241x |
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Program your own robot with any .NET compatible language and battle it out with the others through the internet. Powered by the Ovorp game engine, Virii is a game tailored for .NET programmers at all levels.
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| Abura Tan |
http://aburatan.sourceforge.net/ |
2240x |
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Abura Tan is a adventure game of cowboy knights and lurking horror.
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| SpaceBlade |
http://gameblade.sourceforge.net/ |
2237x |
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The SpaceBlade is a RPG (roleplaying game) which takes place in space. There are two teams fighting each other and it is your task to control one of the 8 ships (4 ships in each team). The game has a more or less working RPG system including standards like Level Ups, Experience Points and Hit Points. Additionally, there are uncommon values like Courage, which determines the aggression of a fighting ship, how fast it retreats, how close it gets to the enemies etc.
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