Nazwa oprogramowania |
Strona domowa |
Pobierane |
Decked |
http://mrnutty.yclan.net/~mpd/decked |
1892x |
Decked jest programem do tworzenia kart do gry Magic: The Gathering.
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Mirror Magic |
http://www.artsoft.org/mirrormagic/ |
1891x |
Gra zręcznościowa, znana z komputerów ośmiobitowych. Zadaniem gracza jest takie ustawienie luster, aby promień światła połączył dwa punkty.
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Leiserieselt |
http://www.theo.chemie.tu-muenchen.de/[..]Leiserieselt/ |
1890x |
Two players can throw snowballs at each other until one of them has enough. Just in case it is too cold outside or you have no snow...
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ID-Car |
http://idcar.free.fr/[..]en/index.html |
1890x |
a 2D car game, built under Linux. You must destroy opponnents or win the race
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Blue Moon |
http://www.catb.org/[..]esr/bluemoon/ |
1889x |
This 52-card solitaire starts with the entire deck shuffled and dealt out in four rows. The aces are then moved to the left end of the layout, making 4 initial free spaces. You may move to a space only the card that matches the left neighbor in suit, and is one greater in rank. Kings are high, so no cards may be placed to their right (they create dead spaces). When no moves can be made, cards still out of sequence are reshuffled and dealt face up after the ends of the partial sequences, leaving a card space after each sequence, so that each row looks like a partial sequence followed by a space, followed by enough cards to make a row of 14. A moment's reflection will show that this game cannot take more than 13 deals. A good score is 1-3 deals, 4-7 is average, 8 or more is poor.
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SecundaRPG |
http://www.servus.at/[..]da/index.html |
1888x |
Ciekawa gra RPG. Może w niej brać udział jeden lub kilku użytkowników. Znajdą oni tutaj kilka dużych światów, w których przeżyją ciekawe przygody. Program jest bardzo prosty w obsłudze i ma bardzo przejrzysty interfejs.
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King of the Hill |
http://www.nongnu.org/koth/ |
1887x |
King of the Hill (KOTH) is a multiplayer, networked artillery game of little tanks with really big weapons set out to destroy one another. Best-known games of this type include the classic DOS game "Scorched Earth: The Mother of All Games" and "Scorched Tanks" for the Amiga, but the concept has been implemented on everything from the TI-85 graphing calculator on up. KOTH seeks to build on the best ideas from these games while also taking a fresh, approach including an open, network-centric architecture and concurrent progressive event modeling.
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Enrapture |
http://enrapture.janq.org/ |
1887x |
Enrapture is an Opengl Space RolePlaying game.
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KnoGa |
http://www.kisdndial.de |
1886x |
Prosta gra w kości.
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Angband |
http://bumba.net/[..]l/readme.html |
1886x |
a classic Rogue-like role-playing game
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J-Ball |
http://home.planet.nl/[..]nlier/J-Ball/ |
1886x |
-Ball the objective of this game is to trap J atoms in the smallest possible chambers
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Pacman |
http://www.student.hig.se/[..]stuff/pacman/ |
1884x |
This is a pacman clone written in Java (Java 1.4.2 needed). It is simple, but it's possible to make your own levels.
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bastet |
http://fph.altervista.org/[..]/bastet.shtml |
1884x |
Have you ever thought Tetris(R) was evil because it wouldn't send you that straight "I" brick you needed in order to clear four rows at the same time? Well Tetris(R) probably isn't evil, but Bastet certainly is. >:-) Bastet stands for "bastard tetris", and is a simple ncurses-based Tetris(R) clone for Linux. Unlike normal Tetris(R), however, Bastet does not choose your next brick at random. Instead, Bastet uses a special algorithm designed to choose the worst brick possible. As you can imagine, playing Bastet can be a very frustrating experience!
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FX-Zacman |
http://www.sigala.it/[..]html#fxzacman |
1884x |
FX-Zacman is a maze game similar to Pacman. It uses the portable FOX Toolkit library.
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Linux Doom Editor |
http://interreality.org/[..]chnology/lde/ |
1883x |
Linux Doom Editor to edytor poziomów dla znanej gry wydanej przez id Software - Doom II. Jest to port ADE 1.0, wersji Doom II DEU 5.21 na Linuksa, używający LibGGI. Ten sam plik binarny działa pod X, svgalib, kgi itp. Jest funkcjonalnie identyczny z DEU dla DOS, ale bez restrykcji dla pamięci. Używa narzędzia do budowy BSP, zamiast pełnego błędów wbudowanego w DEU buildera BSP.
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