| Nazwa oprogramowania |
Strona domowa |
Pobierane |
| J-Ball |
http://home.planet.nl/[..]nlier/J-Ball/ |
2094x |
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-Ball the objective of this game is to trap J atoms in the smallest possible chambers
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| MythOS |
http://www.cc.jyu.fi/[..]esoftware.php |
2094x |
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MythOS to engine dla gier przygodowych (w stylu Indy: Fate of Atlantis i innych gier Lucas Arts).
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| Leiserieselt |
http://www.theo.chemie.tu-muenchen.de/[..]Leiserieselt/ |
2093x |
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Two players can throw snowballs at each other until one of them has enough. Just in case it is too cold outside or you have no snow...
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| Rats&Spears |
http://absolutist.com/[..]/rats_spears/ |
2093x |
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They live not far from your house. Just over the fence from the last cottage on your street there's a dump... Not a romantic place, dear Sirs and Madams, but that's where they live. Recently these creatures have decided to organize their own Olympics to let the world hear of them. We don't know why but javelin-throwing seems to become rats favorite sport. Are you ready to reincarnate in one of them and master your throwing skills?
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| Glaxium |
http://xhosxe.free.fr/glaxium/ |
2092x |
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Glaxium is a new take on the classic Galaga game. It maintains a tribute feel by offering two forms of gameplay, one of which is the traditional 2D game. It is however, very likely that most players will immediately jump on the 3D version of the game and rightly so. The visual effects are impressive and the gameplay will keep you going for some time.
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| Holotz's Castle |
http://www.mainreactor.net/ |
2091x |
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Holotz's Castle a platform game in which you have to help Ybelle and Ludar to escape from Holtz's Castle. The game includes a level editor and a scripting language to make dialog cutscenes
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| KInsectizid |
http://www.kpage.de/[..]en/index.html |
2090x |
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KInsectizid a KDE-based 2D shooter. Your goal is to kill ugly insects.
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| Adrian |
http://adriangame.cjb.net/ |
2088x |
|
The player will be doning the role of Adrian. Adrian will be dropped off at a safe point. He must then proceed to the main control center,bypassing or killing the creatures which guard the place. His mission is complete once he destroyes the control center using a remote-controlled explosive. However, this must be done before the ICBMs can be launched.
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| Tunnel |
http://tspiteri.org/tunnel/ |
2087x |
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Tunnel
a simple game, written in C++, in which you control a ball going down a tunnel, trying to avoid other balls in the way.
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| Cruising on Broadway |
http://www.autismuk.freeserve.co.uk/ |
2086x |
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A simple minimalistic painting game, it's another Sinclair Spectrum remake.
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| SecundaRPG |
http://www.servus.at/[..]da/index.html |
2086x |
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Ciekawa gra RPG. Może w niej brać udział jeden lub kilku użytkowników. Znajdą oni tutaj kilka dużych światów, w których przeżyją ciekawe przygody. Program jest bardzo prosty w obsłudze i ma bardzo przejrzysty interfejs.
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| Exodus |
http://www.rocklyte.com/exodus/ |
2086x |
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Exodus is an arcade game based on the classic C16 title, Exorcist. You control Sparkie, a magical star who has been trapped in the Dungeon Dimensions by Wizzbang the Wizard. Using his special powers, Sparkie can light up the walls of the maze and exorcise the monsters in each room. Traveling through the maze will bring you to victory and a complete end sequence.
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| Pacman |
http://www.student.hig.se/[..]stuff/pacman/ |
2082x |
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This is a pacman clone written in Java (Java 1.4.2 needed). It is simple, but it's possible to make your own levels.
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| Tux key |
http://www.geocities.com/[..]download.html |
2081x |
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Tuxkey is a "Solomon's Key" look-alike game for Linux
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| Blue Moon |
http://www.catb.org/[..]esr/bluemoon/ |
2081x |
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This 52-card solitaire starts with the entire deck shuffled and dealt out in four rows. The aces are then moved to the left end of the layout, making 4 initial free spaces. You may move to a space only the card that matches the left neighbor in suit, and is one greater in rank. Kings are high, so no cards may be placed to their right (they create dead spaces). When no moves can be made, cards still out of sequence are reshuffled and dealt face up after the ends of the partial sequences, leaving a card space after each sequence, so that each row looks like a partial sequence followed by a space, followed by enough cards to make a row of 14. A moment's reflection will show that this game cannot take more than 13 deals. A good score is 1-3 deals, 4-7 is average, 8 or more is poor.
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