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| FIRST <<< | PREV < | Showing items 706 to 720 | > NEXT | >>> LAST |
| SW Name | Home page | Downloaded |
|---|---|---|
| ConwayGo | http://conwaygo.sourceforge.net/ | 2568x |
| ConwayGo, also called philosophers' football, is a simple board game for two players. It is played on a Go board, but hasn't got anything to do with the famous game Go. Invented by the english mathematician John Conway, creator of the Game of Life. | ||
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Dragon Hunt | http://www.geocities.com/[..]henry/dh.html | 2566x |
| Small Python RPG Graphical Role-playing game. Investigate the rumors of monsters attacking a town. | ||
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Tank Command | http://tankcommand.sourceforge.net/ | 2566x |
| Tank Command is a fast paced 2D arcade game in which the player must destroy all of the enemy units. A balance between careful strategy and shoot-em-up action, this game is a fun and exciting way to pass some spare time. | ||
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Spacewar | http://sourceforge.net/[..]/spacewar-sdl | 2565x |
| Spacewar is an arcade game in which two players have to destroy each other's space ship by hitting them with their lasers. It uses SDL and runs on both Linux and Windows. | ||
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Wolfenstein: Enemy Territory Statistics (ETS) | http://cade.datamax.bg/away/ets/ | 2565x |
| Wolfenstein: Enemy Territory Statistics generates various statistics out of ET server log files in HTML format. ETS is single executable utility and only requires Perl. Sample output can be found here: http://cade.datamax.bg/away/ets/sample/ | ||
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FreeVikings | http://freevikings.wz.cz | 2564x |
| Hi, you there! Have you ever heard about Baleog, Olaf and Erik, three vikings kidnapped by Tomator, the evil from unknown worlds? You haven't? Then you have't heard about one of the best DOS games ever made. | ||
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Ultra Tic Tac Toe | http://ttt.sourceforge.net/ | 2562x |
| Ultra Tic Tac Toe is a console board game package that includes tic tac toe (naughts and crosses) and connect 4. Tic tac toe can be played on 3x3 through 7x7 boards. | ||
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The Bub's Brothers | http://bub-n-bros.sourceforge.net/ | 2561x |
| A multi-player networked clone of the classical Bubble Bobble board game. Throw bubbles at monsters and collect dozens of different bonuses before your co-players! | ||
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TinTin++ | http://tintin.sourceforge.net/ | 2561x |
| TinTin++ is a mud client that runs in console mode. TinTin++ should run on any unix/linux system (BSD, SuSe, Slackware, Debian, Mandrake, to name a few) and emulators, such as Cygwin for windows. Tintin will also run on Mac OS X 10.3 and higher. A windows port named WinTin++ is available for those who do not use Cygwin. | ||
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KWappen | http://www.lcs-chemie.de/[..]appen_eng.htm | 2560x |
| KWappen is a colorful KDE3.2 board game. The goal of the game is to eliminate the game tiles as quickly as possible. The game is solved if every column has one tile or no tiles. The game is not a clone of any other board game, and the rules of the game are entirely unique. KWappen requires a screen resolution that at least as large as 1024x768 pixels. | ||
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SDLBlock | http://sourceforge.net/[..]cts/sdlblock/ | 2560x |
| This is a 3D tetris game similar Blockout and Xblockout games. It uses SDL and Opengl for graphics and SDL_mixer for sound. | ||
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Slickworm | http://slickworm.sourceforge.net/ | 2558x |
| lickworm will be a first-person shoot-em-up with vehicle physics, terrain deformation and all the rest of the things you expect from a modern FPS. It will be retro in terms of gameplay and have exaggerated explosions | ||
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SWTerm | http://wolfpack.twu.net/[..]pWars/SWTerm/ | 2557x |
| A text-based ShipWars client that uses curses. SWTerm is a non-graphical alternative to the XShipWars Client, allowing non-X users to connect to and play on ShipWars universes. | ||
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Falsoyd | http://falsoyd.sourceforge.net | 2556x |
| Falsoyd is an entirely plotless game intended for hours of frivolous and violent entertainment while you should be working. (The author does not accept responsibility for loss of pay due to playing Falsoyd) | ||
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Gemz | http://gemz.sourceforge.net/ | 2555x |
| Gemz is a clone of the popular game Bejeweled. It is written in C using SDL. Other than the standard gameplay, it also supports saving/loading of games and the ability to change graphical tileselts. | ||
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