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|  Menu  Distributions (131)  Software  (10844) | 
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| FIRST <<< | PREV < | Showing items 751 to 765 | > NEXT | >>> LAST | 
| SW Name | Home page | Downloaded | 
|---|---|---|
| Beyond Infinity | http://binf.sourceforge.net/ | 2141x | 
| Beyond Infinity is a try to reimplement the Infinity Engine used in games like the Bladur's Gate series, the Icewindale series and Planescape Tornment, it is programmed in Delphi and runs under windows and Linux now | ||
|  | x0pter | http://koti.mbnet.fi/[..]zka87/x0pter/ | 2140x | 
| a simple 2d helicopter game | ||
|  | cardwords | http://cardwords.berlios.de/ | 2137x | 
| cardwords is a customizable, client/server, multiplayer card game. | ||
|  | Petris | http://home1.stofanet.dk/[..]eter-seidler/ | 2137x | 
| Petris is a Tetris clone based on the ncurses library. It has colors, a high score list, and lets you choose the initial level. | ||
|  | Bomberbastards - | http://bbbastards.sourceforge.net/ | 2135x | 
| Bomber Bastards is a multi-platform bomberman clone with some extensions. The maps support animations and can be bigger than the screen. Multiplayer games on a single computer can be played either in split-screen or in fullscreen, smooth scrolling allows for larger maps than in the classic bomberman games. SDL is used for the cross-platform graphics. A network mode (local and internet with a central server) and an adventure mode are part of the todo list, but are getting close. | ||
|  | Klaks | ftp://ftp.kde.org/[..]KDE1.x/games/ | 2134x | 
| This is a Tetris-like game for KDE. | ||
|  | mapacman | http://arianne.sourceforge.net/[..]game_mapacman | 2130x | 
| mapacman is a multiplayer online clone of pacman. The goal of mapacman is to score as high as possible by eating the pills around the map. You should avoid ghost because they will divide by two your score. But if you eat a super pill you can chase them! | ||
|  | IanOut | http://ianout.sourceforge.net/ | 2130x | 
| The SDL port project of Interplay's best-seller RPG Fallout | ||
|  | Feuerkraft | http://www.nongnu.org/feuerkraft/ | 2126x | 
| A tank battle game Feuerkraft is (or better: 'will be') a 2d top-down tank battle game. You will be able to control many different kinds of vehicles, change them or simply walk around with your own feet. The game will provide a story driven single player mode with some simple adventure like elemets (rescue somebody, talk to people, collect a key, steal a car, etc.) and in addition it will also provide a multiplayer mode which will be something similar to the game 'Firepower' or 'Return Fire', which means basically defend your base against the enemy. There are also plans for providing cooperative multiplayer missions. | ||
|  | YaRP | http://sourceforge.net/[..]rojects/yarp/ | 2126x | 
| YaRP a third-person shooter based upon an '85 anime series called Mospeada. Uses OpenGL for rendering, NL for networking, SDL for graphics initialization MS3D for models, FMOD for (3D) sound, and is programmed in C/C++! | ||
|  | GSokoban | http://home.swipnet.se/[..]iva/gsokoban/ | 2125x | 
| GSokoban is a puzzle game invented in Japan 1982 by Hiroyuki Imabayashi. The goal is to push a number of boxes to special spots in a maze, without getting stuck against walls or in corners. | ||
|  | perlwow | http://hoopajoo.net/[..]/perlwow.html | 2125x | 
| This is a fork of powwow, the MUD client | ||
|  | Tanky | http://yetty-blog.blogspot.com | 2124x | 
|  | GameCon | http://www.bitmat.co.uk/gamecon/ | 2122x | 
| GameCon is an integrated gaming front end. The features are: * Maintain a list of games on your system. * Launch native and WineX games by double clicking on them. * Right click on a game and browse the servers available for it (Note: This only works currently for games with public master servers which QStat can query). * Double click on a game in the server browser to connect and play on that server. | ||
|  | xpuyopuyo | http://chaos2.org/xpuyopuyo/ | 2121x | 
| Xpuyopuyo is a Tetris-like game in which the object is to match four or more blocks of the same color. Multiple matches are worth more points, and result in rocks being dumped on the opponent. It supports human-human, human-AI, AI-AI, or network game play, and a number of gameplay options including themes and music. The game also features AIs that can learn to play strategically. | ||
|  | ||
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