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FIRST <<< | PREV < | Showing items 916 to 930 | > NEXT | >>> LAST |
SW Name | Home page | Downloaded |
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The Incredible Flying Half Donuts | http://flyingdonuts.sourceforge.net/ | 1744x |
The Incredible Flying Half Donuts a funny racing game with funky donuts and groovy sensation | ||
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Jools | http://www.eecs.umich.edu/[..]pelzlpj/jools | 1743x |
Jools is a clone of Bejeweled, a popular graphical puzzle game that follows in the footsteps of Tetris. It offers both Time Trial and Untimed modes of play, is written using Pygame, and features attractive 3D rendered graphics. | ||
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Ultimate Gtk Othello | http://www.ios-software.com/[..]&quoi=2&lg=AN | 1742x |
Here is THE ultimate Othello game, now available for MacOS X and Linux. Enjoy its new, aqua-friendly graphics, full Cocoa interface (on MacOS X) and animations. | ||
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Amphetamine | http://n.ethz.ch/[..]mph/amph.html | 1739x |
A 2D-Jump'n run shooter Amphetamine is an exciting Jump'n run game that offers some unique visual effects like colored lighting, fogging and coronas. You must fight eleven evil monsters with your magic weapons. | ||
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Xtic | http://www.math.lsa.umich.edu/[..]j/games/xtic/ | 1739x |
Xtic is a board game designed for the X windows environment. The game is a two-player game, although for the moment,it is only possible to play against the computer. The board is composed of 4x4 squares and 16 pieces. Each piece has four properties: black or brown, horizontal or vertical, solid or hollow, round or square. This makes up 16 possible combinations and there is exactly one piece for each possibility. | ||
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TextMaze | http://www.robobunny.com/[..]ects/textmaze | 1738x |
TextMaze is a small console-based game. It generates random mazes and allows you to traverse them using the arrow keys. Once you complete the maze you are given an uplifting congratulations. | ||
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Geki3 | http://kxl.hn.org | 1737x |
It is 2D horizontal scroll shooting game. | ||
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BRICKOUT | http://www.newbreedsoftware.com/brickout/ | 1735x |
A clone of "Break Out," where you use a paddle to bounce a ball so that it destroys bricks at the top of the screen. BrickOut was originally written for the Agenda VR3 GNU/Linux-based handheld PDA, and has been ported from X-Window to libSDL for the Sharp Zaurus GNU/Linux-based PDA. | ||
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El Camano | http://ltsword.allegronetwork.com/[..]page=4&game=1 | 1731x |
'El Camano' is a mispelling of the type of car my friend Jason has. This past christmas of '03, I decided to feature the car in an arcade-style game and burn it to a CD for him as part of his Christmas gift. Unfortunately, the MP3 music soundtrack that comes with the game cannot be included online for copyright and space reasons. But the game is still pretty cool, so I decided to release it online. Have fun with it and please report any bugs you find using the bug report form under "contact" on this site. Here's the features: # 7 crazy levels and a last boss # Tons of cool backgrounds and graphics # Realistic skidding physics (on levels with that kind of terrain) # Lots of stupid enemies to face down # Fully customizable joystick controls | ||
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Eremit | http://www.student.hig.se/[..]t/Eremit.html | 1728x |
Eremit is a remake of an old classic board game. The ball you jump over is removed. The goal is to just have one ball left in the end. This is an excellent example of the power of SDL. It is a complete game that is implemented with under 400 lines of code. | ||
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Dave Gnukem | http://www.scorpioncity.com/djgame.html | 1726x |
Dave Gnukem is a 2D scrolling platform game, similar to Duke Nukem 1. It includes a level editor. It runs on Linux and Windows, and uses the SDL library. | ||
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Briquolo | http://briquolo.free.fr | 1726x |
Briquolo is a Breakout clone with an OpenGL 3D representation. | ||
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KTuberling | http://opensource.bureau-cornavin.com/ktuberling/ | 1723x |
KTuberling is a "potato editor" game intended for small children in which we can dress penguin or potato guy. | ||
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Battlemech | http://static.condemned.com/bmech.shtml | 1722x |
Battlemech is a game in which you steer a mech from a top-down view in various arenas. A lot of weapons and powerups are available. It is meant to be played on a LAN, but you can play against bots, too (though the bots don't score). It is based on an advanced version of the Quake engine and written in QuakeC. | ||
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ascii-invaders | http://www.ip9.org/[..]rs/index.html | 1721x |
ascii-invaders is an animated ASCII art clone of Space Invaders which uses the curses library. | ||
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