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> Software list : : GAMES-->logic

The newest SW   Total count SW item: 148   Top download SW
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SW Name Home page Downloaded
Gemz http://gemz.sourceforge.net/ 1938x
Gemz is a clone of the popular game Bejeweled. It is written in C using SDL. Other than the standard gameplay, it also supports saving/loading of games and the ability to change graphical tileselts.
 
GnuChess http://www.gnu.org/[..]ftware/chess/ 1935x
GNU Chess lets most modern computers play a full game of chess. It has a plain terminal interface but supports visual interfaces such as X-Windows "xboard".
 
DMines http://dmines.sourceforge.net/ 1912x
A dynamic version of the classic minesweeper game.
 
KShisen ftp://fr2.rpmfind.net/[..].4-6.i386.rpm 1898x
 
RGBlocks http://mrg.risp.pl/[..]jff/index.php 1896x
an advanced tetris game using OpenGL. It has special effects (shooting, rotating screen, etc), music, console and other
 
Black Penguin http://www.priebs.de/[..]kpenguin.html 1878x
Black Penguin is an arcade style jump-on-cubes game. Use your cursor keys to make the penguin escape from the evil window that's menacing him and gather credits by collecting the items on the cubes. Black Penguin comes with 16 levels, runs under X11 with Qt and/or KDE, has rendered graphics, sound support is not implemented yet.
 
xpuyopuyo http://chaos2.org/xpuyopuyo/ 1872x
Xpuyopuyo is a Tetris-like game in which the object is to match four or more blocks of the same color. Multiple matches are worth more points, and result in rocks being dumped on the opponent. It supports human-human, human-AI, AI-AI, or network game play, and a number of gameplay options including themes and music. The game also features AIs that can learn to play strategically.
 
GSokoban http://home.swipnet.se/[..]iva/gsokoban/ 1870x
GSokoban is a puzzle game invented in Japan 1982 by Hiroyuki Imabayashi. The goal is to push a number of boxes to special spots in a maze, without getting stuck against walls or in corners.
 
Cuyo http://www.karimmi.de/cuyo/ 1868x
Cuyo is a Tetris-style puzzle game for up to two players. The player controls falling blocks of various types which change with each level. For example, in the first level, the player has to connect differently colored cartoon faces to each other. When enough blocks of the same type are connected, they explode. Usually the level goal is to destroy a certain number of special blocks at the bottom of the screen; these special blocks explode when blocks adjacent to them explode (in some levels, only when this is accomplished through a chain reaction).
 
Ascii Anglictina http://aa.webz.cz 1859x
 
Triptych http://www.chroniclogic.com 1858x
You must maneuver and rotate blocks as they fall so that three or more of the same color touch each other; this will make them disappear. As blocks are destroyed, adjacent blocks will move independently and blocks will fall from above to fill the empty spaces. Unlike other similar puzzle games, the blocks obey the laws of physics.
 
arrows http://noreason.ca/[..]ws-0.6.tar.gz 1858x
Arrows is a unique little maze game. The goal is to guide the blue spinning thing through a maze of arrows, collecting the green things to score points. Arrows can be created and destroyed along the way. The player is chased by an enemy sprite which slowly catches up.
 
3d Battle Go http://www.stanford.edu/[..]dgo/3dgo.html 1856x
3D Battle Go is a 3D arcade version of the ancient Chinese board game Go. It expands Go using a tetrahedral lattice structure that is similar enough in certain aspects to a 2D grid that the game is fun and playable, but definately not isomorphic to the 2d structure. It uses OpenGL and works much better with a 3D graphics card.
 
7colors http://digilander.libero.it/[..].english.html 1845x
7colors is a game for two players (you can also play alone against the computer), the players play on a game table diveded in random colored rhombs (the total colors are 7). Player 1 owns the rhomb in the lower left corner, and player 2 the upper right one, each turn the player choose one of the seven colors (excluding the own color or the opponent's one), which expands from the own rhomb to all the neighbours of the same color (it's like the fill tool of the drawing programs), the goal is to color the 50% plus one of the rhombs with the own color. The game mode is hard to explain but easy to play, if you look at the screenshots you'll understand with no problem how it works.
 
Teamtris http://www.opengraphics.com/[..]nac/teamtris/ 1807x
It's the same as playing Tetris, except that there are two players simultaneously. The two of you must work together to clear lines and get the highest score possible.
 
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