SW Name |
Home page |
Downloaded |
Gemz |
http://gemz.sourceforge.net/ |
1775x |
Gemz is a clone of the popular game Bejeweled. It is written in C using SDL. Other than the standard gameplay, it also supports saving/loading of games and the ability to change graphical tileselts.
|
|
KFoulEggs |
http://kfouleggs.sourceforge.net/ |
1772x |
an adaptation of the Japanese game Puyo-Puyo. If you have played Tetris, or one of its many clones, you will find kfouleggs easy to learn
|
|
DMines |
http://dmines.sourceforge.net/ |
1762x |
A dynamic version of the classic minesweeper game.
|
|
KShisen |
ftp://fr2.rpmfind.net/[..].4-6.i386.rpm |
1760x |
|
|
Black Penguin |
http://www.priebs.de/[..]kpenguin.html |
1759x |
Black Penguin is an arcade style jump-on-cubes game. Use your cursor keys to make the penguin escape from the evil window that's menacing him and gather credits by collecting the items on the cubes. Black Penguin comes with 16 levels, runs under X11 with Qt and/or KDE, has rendered graphics, sound support is not implemented yet.
|
|
RGBlocks |
http://mrg.risp.pl/[..]jff/index.php |
1754x |
an advanced tetris game using OpenGL. It has special effects (shooting, rotating screen, etc), music, console and other
|
|
xpuyopuyo |
http://chaos2.org/xpuyopuyo/ |
1751x |
Xpuyopuyo is a Tetris-like game in which the object is to match four or more blocks of the same color. Multiple matches are worth more points, and result in rocks being dumped on the opponent. It supports human-human, human-AI, AI-AI, or network game play, and a number of gameplay options including themes and music. The game also features AIs that can learn to play strategically.
|
|
GSokoban |
http://home.swipnet.se/[..]iva/gsokoban/ |
1749x |
GSokoban is a puzzle game invented in Japan 1982 by Hiroyuki Imabayashi. The goal is to push a number of boxes to special spots in a maze, without getting stuck against walls or in corners.
|
|
3d Battle Go |
http://www.stanford.edu/[..]dgo/3dgo.html |
1736x |
3D Battle Go is a 3D arcade version of the ancient Chinese board game Go. It expands Go using a tetrahedral lattice structure that is similar enough in certain aspects to a 2D grid that the game is fun and playable, but definately not isomorphic to the 2d structure. It uses OpenGL and works much better with a 3D graphics card.
|
|
Ascii Anglictina |
http://aa.webz.cz |
1736x |
|
|
Triptych |
http://www.chroniclogic.com |
1727x |
You must maneuver and rotate blocks as they fall so that three or more of the same color touch each other; this will make them disappear. As blocks are destroyed, adjacent blocks will move independently and blocks will fall from above to fill the empty spaces. Unlike other similar puzzle games, the blocks obey the laws of physics.
|
|
arrows |
http://noreason.ca/[..]ws-0.6.tar.gz |
1724x |
Arrows is a unique little maze game. The goal is to guide the blue spinning thing through a maze of arrows, collecting the green things to score points. Arrows can be created and destroyed along the way. The player is chased by an enemy sprite which slowly catches up.
|
|
7colors |
http://digilander.libero.it/[..].english.html |
1715x |
7colors is a game for two players (you can also play alone against the computer), the players play on a game table diveded in random colored rhombs (the total colors are 7). Player 1 owns the rhomb in the lower left corner, and player 2 the upper right one, each turn the player choose one of the seven colors (excluding the own color or the opponent's one), which expands from the own rhomb to all the neighbours of the same color (it's like the fill tool of the drawing programs), the goal is to color the 50% plus one of the rhombs with the own color. The game mode is hard to explain but easy to play, if you look at the screenshots you'll understand with no problem how it works.
|
|
Cuyo |
http://www.karimmi.de/cuyo/ |
1705x |
Cuyo is a Tetris-style puzzle game for up to two players. The player controls falling blocks of various types which change with each level. For example, in the first level, the player has to connect differently colored cartoon faces to each other. When enough blocks of the same type are connected, they explode. Usually the level goal is to destroy a certain number of special blocks at the bottom of the screen; these special blocks explode when blocks adjacent to them explode (in some levels, only when this is accomplished through a chain reaction).
|
|
Teamtris |
http://www.opengraphics.com/[..]nac/teamtris/ |
1688x |
It's the same as playing Tetris, except that there are two players simultaneously. The two of you must work together to clear lines and get the highest score possible.
|
|